After Apple rejected Valve’s Steam Link iOS app, Phil Schiller cools heads

Valve may have to make some additional adjustments to the Steam Link to get it on iOS, although there may need to be quite a few compromises to be made.

In light of Apple’s rejection of the Steam Link application, users have started a petition on to show Apple level of interest in having the app on iOS.

Valve may have failed to get the Steam Link onto the Apple App Store, but that doesn’t seem to be the end of the story.

Among other remote desktop apps, Valve may have in mind Moonlight, first developed as part of a Case Western Reserve University student project in 2014, and now available for not only iOS and Android but also in experimental forms for Samsung Gear VR, the Google Chrome browser, Raspberry Pi and other embedded devices, and homebrew-enabled PlayStation Vitas. That led some people to question whether Apple’s rejection was motivated by a desire to protect gaming on iOS devices and the Apple TV. However, there’s hope for iOS users, as Apple’s Phil Schiller confirmed his company is not totally against bringing the Steam Link app to the App Store. He writes that while Apple “care (s) deeply about bringing great games to all of our users on the App Store”, the review team found the app violated a number of guidelines related to user-generated content, in-app purchases, content codes, etc.

Schiller’s message certainly doesn’t get specific on what terms Valve violated, but at least we know that Apple is willing to talk.

“Unfortunately, the review team found that Valve’s Steam iOS app, as now submitted, violates a number of guidelines around user generated content, in-app purchases, content codes, etc”, Schiller’s email reads.

We put great effort into creating an App Store that provides the very best experience for everyone.

Following Valve’s May 9 product reveal, Apple “revoked its approval citing business conflicts with app guidelines that had allegedly not been realized by the original review team”, Valve said in a statement provided to CNET.

Although it’s disappointing that Steam Link was rejected, it appears from Schiller’s message to our reader that there was more going on in the app than just streaming games from a PC or Mac.